Sortie officielle : Le 23 janvier 2026
—283 cartes
• 252 nouvelles cartes
• 16 rééditions
• 15 terrains de base
—125 extras
—13 jetons
Liste des cartes avec textes
Changeling Wayfinder
Creature — Shapeshifter
Changeling
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
#1 Quintin Gleim1/2
Rooftop Percher
Creature — Shapeshifter
Changeling
Flying
When this creature enters, exile up to two target cards from graveyards. You gain 3 life.
#2 Nils Hamm3/3
Adept Watershaper
Creature — Merfolk Cleric
Other tapped creatures you control have indestructible.
#3 Pauline Voss3/4
Ajani, Outland Chaperone
Legendary Planeswalker — Ajani
+1
Create a 1/1 green and white Kithkin creature token.
-2
Ajani deals 4 damage to target tapped creature.
-8
Look at the top X cards of your library, where X is your life total. You may put any number of nonland permanent cards with mana value 3 or less from among them onto the battlefield. Then shuffle.
#4 Daren Bader3
Appeal to Eirdu
Instant
Convoke
One or two target creatures each get +2/+1 until end of turn.
#5 Milivoj Ceran
Bark of Doran
Artifact — Equipment
Equipped creature gets +0/+1.
As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power.
Equip %1
#6 Jorge Jacinto
Brigid, Clachan's Heart
Legendary Creature — Kithkin Warrior
Whenever this creature enters or transforms into Brigid, Clachan's Heart, create a 1/1 green and white Kithkin creature token.
At the beginning of your first main phase, you may pay %G. If you do, transform Brigid.
#7 Zoltan Boros3/2
Brigid, Doun's Mind
Legendary Creature — Kithkin Soldier
%T: Add X %G or X %W, where X is the number of other creatures you control.
At the beginning of your first main phase, you may pay %W. If you do, transform Brigid.
Zoltan Boros3/2
Burdened Stoneback
Creature — Giant Warrior
This creature enters with two -1/-1 counters on it.
%1%W, Remove a counter from this creature: Target creature gains indestructible until end of turn. Activate only as a sorcery.
#8 Carl Critchlow4/4
Champion of the Clachan
Creature — Kithkin Knight
Flash
As an additional cost to cast this spell, behold a Kithkin and exile it.
Other Kithkin you control get +1/+1.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
#9 Edgar Sánchez Hidalgo4/5
Clachan Festival
Kindred Enchantment — Kithkin
When this enchantment enters, create two 1/1 green and white Kithkin creature tokens.
%4%W: Create a 1/1 green and white Kithkin creature token.
#10 Kev Fang
Crib Swap *
Kindred Instant — Shapeshifter
Changeling
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
#11 Pete Venters
Curious Colossus
Creature — Giant Warrior
When this creature enters, each creature target opponent controls loses all abilities, becomes a Coward in addition to its other types, and has base power and toughness 1/1.
#12 Raoul Vitale7/7
Eirdu, Carrier of Dawn
Legendary Creature — Elemental God
Flying, lifelink
Creature spells you cast have convoke.
At the beginning of your first main phase, you may pay %B. If you do, transform Eirdu.
#13 Lucas Graciano5/5
Isilu, Carrier of Twilight
Legendary Creature — Elemental God
Flying, lifelink
Each other nontoken creature you control has persist.
At the beginning of your first main phase, you may pay %W. If you do, transform Isilu.
Lucas Graciano5/5
Encumbered Reejerey
Creature — Merfolk Soldier
This creature enters with three -1/-1 counters on it.
Whenever this creature becomes tapped while it has a -1/-1 counter on it, remove a -1/-1 counter from it.
#14 Jeff Miracola5/4
Evershrike's Gift
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying.
%1%W, Blight 2: Return this card from your graveyard to your hand. Activate only as a sorcery.
#15 Drew Tucker
Flock Impostor
Creature — Shapeshifter
Changeling
Flash
Flying
When this creature enters, return up to one other target creature you control to its owner's hand.
#16 Ilse Gort2/2
Gallant Fowlknight
Creature — Kithkin Knight
When this creature enters, creatures you control get +1/+0 until end of turn. Kithkin creatures you control also gain first strike until end of turn.
#17 Edgar Sánchez Hidalgo3/4
Goldmeadow Nomad
Creature — Kithkin Scout
%W, Exile this card from your graveyard: Create a 1/1 green and white Kithkin creature token. Activate only as a sorcery.
#18 Paolo Parente1/2
Keep Out
Instant
Choose one —
• Keep Out deals 4 damage to target tapped creature.
• Destroy target enchantment.
#19 Ron Spencer
Kinbinding
Enchantment
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
#20 Caio Monteiro
Kinsbaile Aspirant
Creature — Kithkin Citizen
As an additional cost to cast this spell, behold a Kithkin or pay %2.
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
#21 Margaret Organ-Kean2/1
Kinscaer Sentry
Creature — Kithkin Soldier
First strike, lifelink
Whenever this creature attacks, you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is the number of attacking creatures you control.
#22 Kev Fang2/2
Kithkeeper
Creature — Elemental
Vivid — When this creature enters, create X 1/1 green and white Kithkin creature tokens, where X is the number of colors among permanents you control.
Tap three untapped creatures you control: This creature gets +3/+0 and gains flying until end of turn.
#23 Filip Burburan3/3
Liminal Hold
Enchantment
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
#24 Ovidio Cartagena
Meanders Guide
Creature — Merfolk Scout
Whenever this creature attacks, you may tap another untapped Merfolk you control. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
#25 Julie Dillon3/2
Moonlit Lamenter
Creature — Treefolk Cleric
This creature enters with a -1/-1 counter on it.
%1%W, Remove a counter from this creature: Draw a card. Activate only as a sorcery.
#26 Steve Ellis2/5
Morningtide's Light
Sorcery
Exile any number of target creatures. At the beginning of the next end step, return those cards to the battlefield tapped under their owners' control.
Until your next turn, prevent all damage that would be dealt to you.
Exile Morningtide's Light.
#27 Mark Poole
Personify
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling.
#28 Slawomir Maniak
Protective Response
Instant
Convoke
Destroy target attacking or blocking creature.
#29 Gustavo Pelissari
Pyrrhic Strike
Instant
As an additional cost to cast this spell, you may blight 2.
Choose one. If this spell's additional cost was paid, choose both instead.
• Destroy target artifact or enchantment.
• Destroy target creature with mana value 3 or greater.
#30 Randy Vargas
Reluctant Dounguard
Creature — Kithkin Soldier
This creature enters with two -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
#31 Paolo Parente4/4
Rhys, the Evermore
Legendary Creature — Elf Warrior
Flash
When Rhys enters, another target creature you control gains persist until end of turn.
%W, %T: Remove any number of counters from target creature you control. Activate only as a sorcery.
#32 Kai Carpenter2/2
Riverguard's Reflexes
Instant
Target creature gets +2/+2 and gains first strike until end of turn. Untap it.
#33 Lucas Graciano
Shore Lurker
Creature — Merfolk Scout
Flying
When this creature enters, surveil 1.
#34 Tiffany Turrill3/3
Slumbering Walker
Creature — Giant Warrior
This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
#35 Jakub Kasper4/7
Spiral into Solitude
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
%1%W, Blight 1, Sacrifice this Aura: Exile enchanted creature.
#36 Drew Baker
Sun-Dappled Celebrant
Creature — Treefolk Cleric
Convoke
Vigilance
#37 Steve Ellis5/6
Thoughtweft Imbuer
Creature — Kithkin Advisor
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of Kithkin you control.
#38 Ioannis Fiore0/5
Timid Shieldbearer
Creature — Kithkin Soldier
%4%W: Creatures you control get +1/+1 until end of turn.
#39 Edgar Sánchez Hidalgo2/2
Tributary Vaulter
Creature — Merfolk Warrior
Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
#40 Tiffany Turrill1/3
Wanderbrine Preacher
Creature — Merfolk Cleric
Whenever this creature becomes tapped, you gain 2 life.
#41 Warren Mahy2/2
Wanderbrine Trapper
Creature — Merfolk Scout
%1, %T, Tap another untapped creature you control: Tap target creature an opponent controls.
#42 Iris Compiet2/1
Winnowing
Sorcery
Convoke
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
#43 David Palumbo
Aquitect's Defenses
Enchantment — Aura
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+2.
#44 Ioannis Fiore
Blossombind
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature can't become untapped and can't have counters put on it.
#45 Drew Tucker
Champions of the Shoal
Creature — Merfolk Soldier
As an additional cost to cast this spell, behold a Merfolk and exile it.
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
#46 Daniel Zrom4/6
Disruptor of Currents
Creature — Merfolk Wizard
Flash
Convoke
When this creature enters, return up to one other target nonland permanent to its owner's hand.
#47 Pauline Voss3/3
Flitterwing Nuisance
Creature — Faerie Rogue
Flying
This creature enters with a -1/-1 counter on it.
%2%U, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card.
#48 Evyn Fong2/2
Glamer Gifter
Creature — Faerie Wizard
Flash
Flying
When this creature enters, choose up to one other target creature. Until end of turn, that creature has base power and toughness 4/4 and gains all creature types.
#49 Ben Hill1/2
Glamermite
Creature — Faerie Rogue
Flash
Flying
When this creature enters, choose one —
• Tap target creature.
• Untap target creature.
#50 Pauline Voss2/2
Glen Elendra Guardian
Creature — Faerie Wizard
Flash
Flying
This creature enters with a -1/-1 counter on it.
%1%U, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
#51 Yohann Schepacz3/4
Glen Elendra's Answer
Instant
This spell can't be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way.
#52 Sam Guay
Gravelgill Scoundrel
Creature — Merfolk Rogue
Vigilance
Whenever this creature attacks, you may tap another untapped creature you control. If you do, this creature can't be blocked this turn.
#53 John Tedrick1/3
Harmonized Crescendo
Instant
Convoke
Choose a creature type. Draw a card for each permanent you control of that type.
#54 Tyler Walpole
Illusion Spinners
Creature — Faerie Wizard
You may cast this spell as though it had flash if you control a Faerie.
Flying
This creature has hexproof as long as it's untapped.
#55 Zoltan Boros4/3
Kulrath Mystic
Creature — Elemental Wizard
Whenever you cast a spell with mana value 4 or greater, this creature gets +2/+0 and gains vigilance until end of turn.
#56 Jason A. Engle2/4
Loch Mare
Creature — Horse Serpent
This creature enters with three -1/-1 counters on it.
%1%U, Remove a counter from this creature: Draw a card.
%2%U, Remove two counters from this creature: Tap target creature. Put a stun counter on it.
#57 Chris Rahn4/5
Lofty Dreams
Enchantment — Aura
Convoke
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +2/+2 and has flying.
#58 Steven Belledin
Mirrorform
Instant
Each nonland permanent you control becomes a copy of target non-Aura permanent.
#59 Wayne Reynolds
Noggle the Mind
Enchantment — Aura
Flash
Enchant creature
Enchanted creature loses all abilities and is a colorless Noggle with base power and toughness 1/1. (It loses all colors and all other creature types.)
#60 Thomas M. Baxa
Oko, Lorwyn Liege
Legendary Planeswalker — Oko
At the beginning of your first main phase, you may pay %G. If you do, transform Oko.
+2
Up to one target creature gains all creature types. (This effect doesn't end.)
+1
Target creature gets -2/-0 until your next turn.
#61 Kai Carpenter3
Oko, Shadowmoor Scion
Legendary Planeswalker — Oko
At the beginning of your first main phase, you may pay %U. If you do, transform Oko.
-1: Mill three cards. You may put a permanent card from among them into your hand.
-3: Create two 3/3 green Elk creature tokens.
-6: Choose a creature type. You get an emblem with "Creatures you control of the chosen type get +3/+3 and have vigilance and hexproof."
Kai Carpenter0
Omni-Changeling
Creature — Shapeshifter
Changeling
Convoke
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
#62 Jeff Laubenstein0/0
Pestered Wellguard
Creature — Merfolk Soldier
Whenever this creature becomes tapped, create a 1/1 blue and black Faerie creature token with flying.
#63 Julie Dillon3/2
Rime Chill
Instant
Vivid — This spell costs %1 less to cast for each color among permanents you control.
Tap up to two target creatures. Put a stun counter on each of them.
Draw a card.
#64 Igor Krstic
Rimefire Torque
Artifact
As this artifact enters, choose a creature type.
Whenever a permanent you control of the chosen type enters, put a charge counter on this artifact.
%T, Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
#65 Jorge Jacinto
Rimekin Recluse
Creature — Elemental Wizard
When this creature enters, return up to one other target creature to its owner's hand.
#66 Aurore Folny3/2
Run Away Together *
Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
#67 Annie Stegg
Shinestriker
Creature — Elemental
Flying
Vivid — When this creature enters, draw cards equal to the number of colors among permanents you control.
#68 Ron Spencer3/3
Silvergill Mentor
Creature — Merfolk Wizard
As an additional cost to cast this spell, behold a Merfolk or pay %2.
When this creature enters, create a 1/1 white and blue Merfolk creature token.
#69 Iris Compiet2/1
Silvergill Peddler
Creature — Merfolk Citizen
Whenever this creature becomes tapped, draw a card, then discard a card.
#70 John Tedrick2/3
Spell Snare *
Instant
Counter target spell with mana value 2.
#71 Iris Compiet
Stratosoarer
Creature — Elemental
Flying
When this creature enters, target creature gains flying until end of turn.
Basic landcycling %1%U
#72 John Tedrick3/5
Summit Sentinel
Creature — Elemental Soldier
When this creature dies, draw a card.
#73 Jake Murray1/3
Sunderflock
Creature — Elemental
This spell costs %X less to cast, where X is the greatest mana value among Elementals you control.
Flying
When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.
#74 Caio Monteiro5/5
Swat Away
Instant
This spell costs %2 less to cast if a creature is attacking you.
The owner of target spell or creature puts it on their choice of the top or bottom of their library.
#75 Julie Dillon
Sygg, Wanderwine Wisdom
Legendary Creature — Merfolk Wizard
Sygg can't be blocked.
Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn.
At the beginning of your first main phase, you may pay %W. If you do, transform Sygg.
#76 Justin Gerard2/2
Sygg, Wanderbrine Shield
Legendary Creature — Merfolk Rogue
Sygg can't be blocked.
Whenever this creature transforms into Sygg, Wanderbrine Shield, target gains protection from each color until your next turn.
At the beginning of your first main phase, you may pay %U. If you do, transform Sygg.
Justin Gerard2/2
Tanufel Rimespeaker
Creature — Elemental Wizard
Whenever you cast a spell with mana value 4 or greater, draw a card.
#77 Lauren K. Cannon2/4
Temporal Cleansing *
Sorcery
Convoke
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
#78 Wylie Beckert
Thirst for Identity
Instant
Draw three cards. Then discard two cards unless you discard a creature card.
#79 Danny Schwartz
Unexpected Assistance
Instant
Convoke
Draw three cards, then discard a card.
#80 Gustavo Pelissari
Unwelcome Sprite
Creature — Faerie Rogue
Flying
Whenever you cast a spell during an opponent's turn, surveil 2.
#81 Iris Compiet2/1
Wanderwine Distracter
Creature — Merfolk Wizard
Whenever this creature becomes tapped, target creature an opponent controls gets -3/-0 until end of turn.
#82 Warren Mahy4/3
Wanderwine Farewell
Kindred Sorcery — Merfolk
Convoke
Return one or two target nonland permanents to their owners' hands. Then if you control a Merfolk, create a 1/1 white and blue Merfolk creature token for each permanent returned to its owner's hand this way.
#83 Aldo Dominguez
Wild Unraveling
Instant
As an additional cost to cast this spell, blight 2 or pay %1.
Counter target spell.
#84 Jabari Weathers
Auntie's Sentence
Sorcery
Choose one —
• Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
• Target creature gets -2/-2 until end of turn.
#85 Vincent Christiaens
Barbed Bloodletter
Artifact — Equipment
Flash
When this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn.
Equipped creature gets +1/+2.
Equip %2
#86 Warren Mahy
Bile-Vial Boggart
Creature — Goblin Assassin
When this creature dies, put a -1/-1 counter on up to one target creature.
#87 Slawomir Maniak1/1
Bitterbloom Bearer
Creature — Faerie Rogue
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
#88 Chris Rahn1/1
Blight Rot
Instant
Put four -1/-1 counters on target creature.
#89 Forrest Schehl
Blighted Blackthorn
Creature — Treefolk Warlock
Whenever this creature enters or attacks, you may blight 2. If you do, you draw a card and lose 1 life.
#90 Omar Rayyan3/7
Bloodline Bidding
Sorcery
Convoke
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
#91 Drew Baker
Boggart Mischief
Kindred Enchantment — Goblin
When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens.
Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.
#92 Ron Spears
Boggart Prankster
Creature — Goblin Warrior
Whenever you attack, target attacking Goblin you control gets +1/+0 until end of turn.
#93 Karl Kopinski1/3
Bogslither's Embrace
Sorcery
As an additional cost to cast this spell, blight 1 or pay %3.
Exile target creature.
#94 Justin Gerard
Champion of the Weird
Creature — Goblin Berserker
As an additional cost to cast this spell, behold a Goblin and exile it.
Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
#95 Lucas Graciano5/5
Creakwood Safewright
Creature — Elf Warrior
This creature enters with three -1/-1 counters on it.
At the beginning of your end step, if there is an Elf card in your graveyard and this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
#96 Heather Hudson5/5
Darkness Descends
Sorcery
Put two -1/-1 counters on each creature.
#97 Ralph Horsley
Dawnhand Dissident
Creature — Elf Warlock
%T, Blight 1: Surveil 1.
%T, Blight 2: Exile target card from a graveyard.
During your turn, you may cast creature spells from among cards you own exiled with this creature by removing three counters from among creatures you control in addition to paying their other costs.
#98 Jacob Walker1/2
Dawnhand Eulogist
Creature — Elf Warlock
Menace
When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life.
#99 Evyn Fong3/3
Dose of Dawnglow
Instant
Return target creature card from your graveyard to the battlefield. Then if it isn't your main phase, blight 2.
#100 Quintin Gleim
Dream Seizer
Creature — Faerie Rogue
Flying
When this creature enters, you may blight 1. If you do, each opponent discards a card.
#101 Omar Rayyan3/2
Gloom Ripper
Creature — Elf Assassin
When this creature enters, target creature you control gets +X/+0 until end of turn and up to one target creature an opponent controls gets -0/-X until end of turn, where X is the number of Elves you control plus the number of Elf cards in your graveyard.
#102 Annie Stegg4/4
Gnarlbark Elm
Creature — Treefolk Warlock
This creature enters with two -1/-1 counters on it.
%2%B, Remove two counters from this creature: Target creature gets -2/-2 until end of turn. Activate only as a sorcery.
#103 Loïc Canavaggia3/4
Graveshifter *
Creature — Shapeshifter
Changeling
When this creature enters, you may return target creature card from your graveyard to your hand.
#104 Deborah Garcia2/2
Grub, Storied Matriarch
Legendary Creature — Goblin Warlock
Menace
Whenever this creature enters or transforms into Grub, Storied Matriarch, return up to one target Goblin card from your graveyard to your hand.
At the beginning of your first main phase, you may pay %R. If you do, transform Grub.
#105 Jesper Ejsing2/1
Grub, Notorious Auntie
Legendary Creature — Goblin Warrior
Menace
Whenever Grub attacks, you may blight 1. If you do, create a tapped and attacking token that's a copy of the blighted creature, except it has "At the beginning of the end step, sacrifice this token."
At the beginning of your first main phase, you may pay %B. If you do, transform Grub.
Jesper Ejsing2/1
Gutsplitter Gang
Creature — Goblin Berserker
At the beginning of your first main phase, you may blight 2. If you don't, you lose 3 life.
#106 Tyler Walpole6/6
Heirloom Auntie
Creature — Goblin Warlock
This creature enters with two -1/-1 counters on it.
Whenever another creature you control dies, surveil 1, then remove a -1/-1 counter from this creature.
#107 Raph Lomotan4/4
Iron-Shield Elf
Creature — Elf Warrior
Discard a card: This creature gains indestructible until end of turn. Tap it.
#108 Adrián Rodríguez Pérez3/1
Moonglove Extractor
Creature — Elf Warlock
Whenever this creature attacks, you draw a card and lose 1 life.
#109 Milivoj Ceran2/1
Moonshadow
Creature — Elemental
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
#110 Olivier Bernard7/7
Mornsong Aria
Legendary Enchantment
Players can't draw cards or gain life.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
#111 Scott M. Fischer
Mudbutton Cursetosser
Creature — Goblin Warlock
As an additional cost to cast this spell, behold a Goblin or pay %2.
This creature can't block.
When this creature dies, destroy target creature an opponent controls with power 2 or less.
#112 Ioannis Fiore2/1
Nameless Inversion *
Kindred Instant — Shapeshifter
Changeling
Target creature gets +3/-3 and loses all creature types until end of turn.
#113 Dominik Mayer
Nightmare Sower
Creature — Faerie Assassin
Flying, lifelink
Whenever you cast a spell during an opponent's turn, put a -1/-1 counter on up to one target creature.
#114 Tommy Arnold2/3
Perfect Intimidation
Sorcery
Choose one or both —
• Target opponent exiles two cards from their hand.
• Remove all counters from target creature.
#115 Heather Hudson
Requiting Hex
Instant
As an additional cost to cast this spell, you may blight 1.
Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life.
#116 Randy Gallegos
Retched Wretch
Creature — Goblin
When this creature dies, if it had a -1/-1 counter on it, return it to the battlefield under its owner's control and it loses all abilities.
#117 Raph Lomotan4/2
Scarblade Scout
Creature — Elf Scout
Lifelink
When this creature enters, mill two cards.
#118 Lorenzo Mastroianni2/2
Scarblade's Malice
Instant
Target creature you control gains deathtouch and lifelink until end of turn. When that creature dies this turn, create a 2/2 black and green Elf creature token.
#119 Quintin Gleim
Shimmercreep
Creature — Elemental
Menace
Vivid — When this creature enters, each opponent loses X life and you gain X life, where X is the number of colors among permanents you control.
#120 Nils Hamm3/5
Taster of Wares
Creature — Goblin Warlock
When this creature enters, target opponent reveals X cards from their hand, where X is the number of Goblins you control. You choose one of those cards. That player exiles it. If an instant or sorcery card is exiled this way, you may cast it for as long as you control this creature, and mana of any type can be spent to cast that spell.
#121 Edgar Sánchez Hidalgo3/2
Twilight Diviner
Creature — Elf Cleric
When this creature enters, surveil 2.
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
#122 Pauline Voss3/3
Unbury
Instant
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.
#123 Kev Fang
Ashling, Rekindled
Legendary Creature — Elemental Sorcerer
Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card.
At the beginning of your first main phase, you may pay %U. If you do, transform Ashling.
#124 Ilse Gort1/3
Ashling, Rimebound
Legendary Creature — Elemental Wizard
Whenever this creature transforms into Ashling, Rimebound and at the beginning of your first main phase, add two mana of any one color. Spend this mana only to cast spells with mana value 4 or greater.
At the beginning of your first main phase, you may pay %R. If you do, transform Ashling.
Ilse Gort1/3
Boldwyr Aggressor
Creature — Giant Warrior
Double strike
Other Giants you control have double strike.
#125 Aaron Miller2/5
Boneclub Berserker
Creature — Goblin Berserker
This creature gets +2/+0 for each other Goblin you control.
#126 Slawomir Maniak2/4
Boulder Dash
Sorcery
Boulder Dash deals 2 damage to any target and 1 damage to any other target.
#127 Chuck Lukacs
Brambleback Brute
Creature — Giant Warrior
This creature enters with two -1/-1 counters on it.
%1%R, Remove a counter from this creature: Target creature can't block this turn. Activate only as a sorcery.
#128 Aaron Miller4/5
Burning Curiosity
Sorcery
As an additional cost to cast this spell, you may blight 1.
Exile the top two cards of your library. If this spell's additional cost was paid, exile the top three cards instead. Until the end of your next turn, you may play those cards.
#129 Jim Pavelec
Champion of the Path
Creature — Elemental Sorcerer
As an additional cost to cast this spell, behold an Elemental and exile it.
Whenever another Elemental you control enters, it deals damage equal to its power to each opponent.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
#130 Tyler Walpole7/3
Cinder Strike
Sorcery
As an additional cost to cast this spell, you may blight 1.
Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
#131 Joshua Raphael
Collective Inferno
Enchantment
Convoke
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
#132 Jason A. Engle
Elder Auntie
Creature — Goblin Warlock
When this creature enters, create a 1/1 black and red Goblin creature token.
#133 Caio Monteiro2/2
End-Blaze Epiphany
Instant
End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.
#134 Tyler Walpole
Enraged Flamecaster
Creature — Elemental Sorcerer
Reach
Whenever you cast a spell with mana value 4 or greater, this creature deals 2 damage to each opponent.
#135 Lars Grant-West3/2
Explosive Prodigy
Creature — Elemental Sorcerer
Vivid — When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of colors among permanents you control.
#136 Joshua Raphael1/1
Feed the Flames
Instant
Feed the Flames deals 5 damage to target creature. If that creature would die this turn, exile it instead.
#137 Xabi Gaztelua
Flame-Chain Mauler
Creature — Elemental Warrior
%1%R: This creature gets +1/+0 and gains menace until end of turn.
#138 Kai Carpenter2/2
Flamebraider
Creature — Elemental Bard
%T: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elemental sources.
#139 Pete Venters2/2
Flamekin Gildweaver
Creature — Elemental Sorcerer
Trample
When this creature enters, create a Treasure token.
#140 Aurore Folny4/3
Giantfall
Instant
Choose one —
• Target creature you control deals damage equal to its power to target creature an opponent controls.
• Destroy target artifact.
#141 Drew Baker
Goatnap *
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
#142 Vincent Christiaens
Goliath Daydreamer
Creature — Giant Wizard
Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves.
Whenever this creature attacks, you may cast a spell from among cards you own in exile with dream counters on them without paying its mana cost.
#143 Omar Rayyan4/4
Gristle Glutton
Creature — Goblin Scout
%T, Blight 1: Discard a card. If you do, draw a card.
#144 Filip Burburan1/3
Hexing Squelcher
Creature — Goblin Sorcerer
This spell can't be countered.
Ward Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward Pay 2 life."
#145 Matt Stewart2/2
Impolite Entrance
Sorcery
Target creature gains trample and haste until end of turn.
Draw a card.
#146 Scott Murphy
Kindle the Inner Flame
Kindred Sorcery — Elemental
Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
Flashback %1%R, Behold three Elementals.
#147 Jeff Miracola
Kulrath Zealot
Creature — Elemental Warrior
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Basic landcycling %1%R
#148 Karl Kopinski6/5
Lasting Tarfire
Enchantment
At the beginning of each end step, if you put a counter on a creature this turn, this enchantment deals 2 damage to each opponent.
#149 Jorge Jacinto
Lavaleaper
Creature — Elemental
All creatures have haste.
Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
#150 Ron Spears4/4
Meek Attack
Enchantment
%1%R: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
#151 Karl Kopinski
Reckless Ransacking
Instant
Target creature gets +3/+2 until end of turn. Create a Treasure token.
#152 Daren Bader
Scuzzback Scrounger
Creature — Goblin Warrior
At the beginning of your first main phase, you may blight 1. If you do, create a Treasure token.
#153 Mark Zug3/2
Sear
Instant
Sear deals 4 damage to target creature or planeswalker.
#154 Lars Grant-West
Sizzling Changeling
Creature — Shapeshifter
Changeling
When this creature dies, exile the top ard of your library. Until the end of your next turn, you may play that card.
#155 Chris Seaman3/2
Soul Immolation
Sorcery
As an additional cost to cast this spell, blight X. X can't be greater than the greatest toughness among creatures you control.
Soul Immolation deals X damage to each opponent and each creature they control.
#156 Drew Tucker
Soulbright Seeker
Creature — Elemental Sorcerer
As an additional cost to cast this spell, behold an Elemental or pay %2.
%R: Target creature you control gains trample until end of turn. If this is the third time this ability has resolved this turn, add %R%R%R%R.
#157 Kev Fang2/1
Sourbread Auntie
Creature — Goblin Warrior
When this creature enters, you may blight 2. If you do, create two 1/1 black and red Goblin creature tokens.
#158 John Tedrick4/3
Spinerock Tyrant
Creature — Dragon
Flying
Wither
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
#159 Cory Godbey6/6
Squawkroaster
Creature — Elemental
Double strike
Vivid — Squawkroaster's power is equal to the number of colors among permanents you control.
#160 Alessandra Pisano*/4
Sting-Slinger
Creature — Goblin Warrior
%1%R, %T, Blight 1: This creature deals 2 damage to each opponent.
#161 Ralph Horsley3/3
Tweeze
Instant
Tweeze deals 3 damage to any target. You may discard a card. If you do, draw a card.
#162 Scott Gustafson
Warren Torchmaster
Creature — Goblin Warrior
At the beginning of combat on your turn, you may blight 1. When you do, target creature gains haste until end of turn.
#163 Ioannis Fiore2/2
Assert Perfection
Sorcery
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to up to one target creature an opponent controls.
#164 Matt Stewart
Aurora Awakener
Creature — Giant Druid
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
#165 Paolo Parente7/7
Bloom Tender *
Creature — Elf Druid
Vivid%T: For each color among permanents you control, add one mana of that color.
#166 Nils Hamm1/1
Blossoming Defense *
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
#167 Eelis Kyttanen
Bristlebane Battler
Creature — Kithkin Soldier
Trample, ward %2
This creature enters with five -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
#168 Steve Ellis6/6
Bristlebane Outrider
Creature — Kithkin Knight
This creature can't be blocked by creatures with power 2 or less.
As long as another creature entered the battlefield under your control this turn, this creature gets +2/+0.
#169 Ryan Pancoast3/5
Celestial Reunion
Sorcery
As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
#170 Justin Gerard
Champions of the Perfect
Creature — Elf Warrior
As an additional cost to cast this spell, behold an Elf and exile it.
Whenever you cast a creature spell, draw a card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
#171 Chris Rahn6/6
Chomping Changeling
Creature — Shapeshifter
Changeling
When this creature enters, destroy up to one target artifact or enchantment.
#172 Jeff Laubenstein1/2
Crossroads Watcher
Creature — Kithkin Ranger
Trample
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
#173 Aurore Folny3/3
Dawn's Light Archer
Creature — Elf Archer
Flash
Reach
#174 Scott Gustafson4/2
Dundoolin Weaver
Creature — Kithkin Druid
When this creature enters, if you control three or more creatures, return target permanent card from your graveyard to your hand.
#175 Olivier Bernard2/1
Formidable Speaker
Creature — Elf Druid
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
%1, %T: Untap another target permanent.
#176 Aurore Folny2/4
Gilt-Leaf's Embrace
Enchantment — Aura
Flash
Enchant creature
When this Aura enters, enchanted creature gains trample and indestructible until end of turn.
Enchanted creature gets +2/+0.
#177 Volkan Baga
Great Forest Druid
Creature — Treefolk Druid
%T: Add one mana of any color.
#178 Pete Venters0/4
Luminollusk
Creature — Elemental
Deathtouch
Vivid — When this creature enters, you gain life equal to the number of colors among permanents you control.
#179 Maxime Minard2/4
Lys Alana Dignitary
Creature — Elf Advisor
As an additional cost to cast this spell, behold an Elf or pay %2.
%T: Add %G%G. Activate only if there is an Elf card in your graveyard.
#180 Heather Hudson2/3
Lys Alana Informant
Creature — Elf Scout
When this creature enters or dies, surveil 1.
#181 Sidharth Chaturvedi3/1
Midnight Tilling
Instant
Mill four cards, then you may return a permanent card from among them to your hand.
#182 Slawomir Maniak
Mistmeadow Council
Creature — Kithkin Advisor
This spell costs %1 less to cast if you control a Kithkin.
When this creature enters, draw a card.
#183 Jim Pavelec4/3
Moon-Vigil Adherents
Creature — Elf Druid
Trample
This creature gets +1/+1 for each creature you control and each creature card in your graveyard.
#184 David Palumbo0/0
Morcant's Eyes
Kindred Enchantment — Elf
At the beginning of your upkeep, surveil 1.
%4%G%G, Sacrifice this enchantment: Create X 2/2 black and green Elf creature tokens, where X is the number of Elf cards in your graveyard. Activate only as a sorcery.
#185 David Palumbo
Mutable Explorer
Creature — Shapeshifter
Changeling
When this creature enters, create a tapped Mutavault token. (It's a land with "%T: Add %C" and "%1: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")
#186 Wayne Reynolds1/1
Pitiless Fists
Enchantment — Aura
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature an opponent controls.
Enchanted creature gets +2/+2.
#187 A. M. Sartor
Prismabasher
Creature — Elemental
Trample
Vivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
#188 Aaron Miller6/6
Prismatic Undercurrents
Enchantment
Vivid — When this enchantment enters, search your library for up to X basic land cards, where X is the number of colors among permanents you control. Reveal those cards, put them into your hand, then shuffle.
You may play an additional land on each of your turns.
#189 Steve Ellis
Pummeler for Hire
Creature — Giant Mercenary
Vigilance, reach
Ward %2
When this creature enters, you gain X life, where X is the greatest power among Giants you control.
#190 Steve Ellis4/4
Safewright Cavalry
Creature — Elf Warrior
This creature can't be blocked by more than one creature.
%5: Target Elf you control gets +2/+2 until end of turn.
#191 Milivoj Ceran4/4
Sapling Nursery
Enchantment
Affinity for Forests.
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
%1%G, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
#192 Vincent Christiaens
Selfless Safewright
Creature — Elf Warrior
Flash, convoke
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
#193 Quintin Gleim4/2
Shimmerwilds Growth
Enchantment — Aura
Enchant land
As this Aura enters, choose a color.
Enchanted land is the chosen color.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of the chosen color.
#194 Jorge Jacinto
Spry and Mighty
Sorcery
Choose two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures' powers.
#195 Pete Venters
Surly Farrier
Creature — Kithkin Citizen
%T: Target creature you control gets +1/+1 and gains vigilance until end of turn. Activate only as a sorcery.
#196 Jake Murray2/2
Tend the Sprigs
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands and/or Treefolk, create a 3/4 green Treefolk creature token with reach.
#197 Iris Compiet
Thoughtweft Charge
Instant
Target creature gets +3/+3 until end of turn. If a creature entered the battlefield under your control this turn, draw a card.
#198 Josiah 'Jo' Cameron
Trystan, Callous Cultivator
Legendary Creature — Elf Druid
Deathtouch
Whenever this creature enters or transforms into Trystan, Callous Cultivator, mill three cards. Then if there is an Elf card in your graveyard, you gain 2 life.
At the beginning of your first main phase, you may pay %B. If you do, transform Trystan.
#199 Annie Stegg3/4
Trystan, Penitent Culler
Legendary Creature — Elf Warlock
Deathtouch
Whenever this creature transforms into Trystan, Penitent Culler, mill three cards, then you may exile an Elf card from your graveyard. If you do, each opponent loses 2 life.
At the beginning of your first main phase, you may pay %G. If you do, transform Trystan.
Annie Stegg3/4
Unforgiving Aim
Instant
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
• Create a 2/2 black and green Elf creature token.
#200 Filip Burburan
Vinebred Brawler
Creature — Elf Berserker
This creature must be blocked if able.
Whenever this creature attacks, another target Elf you control gets +2/+1 until end of turn.
#201 Evyn Fong4/2
Virulent Emissary
Creature — Elf Assassin
Deathtouch
Whenever another creature you control enters, you gain 1 life.
#202 Tiffany Turrill1/1
Wildvine Pummeler
Creature — Giant Berserker
Vivid — This spell costs %1 less to cast for each color among permanents you control.
Reach, trample
#203 Kev Walker6/5
Abigale, Eloquent First-Year
Legendary Creature — Bird Bard
Flying, first strike, lifelink
When Abigale enters, up to one other target creature loses all abilities. Put a flying counter, a first strike counter, and a lifelink counter on that creature.
#204 Mark Zug1/1
Ashling's Command
Kindred Instant — Elemental
Choose two —
• Create a token that's a copy of target Elemental you control.
• Target player draws two cards.
• Ashling's Command deals 2 damage to each creature target player controls.
• Target player creates two Treasure tokens.
#205 Iris Compiet
Boggart Cursecrafter
Creature — Goblin Warlock
Deathtouch
Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.
#206 Alex Stone2/3
Bre of Clan Stoutarm
Legendary Creature — Giant Warrior
%1%W, %T: Another target creature you control gains flying and lifelink until end of turn.
At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.
#207 Jesper Ejsing4/4
Brigid's Command
Kindred Sorcery — Kithkin
Choose two —
• Create a token that's a copy of target Kithkin you control.
• Target player creates a 1/1 green and white Kithkin creature token.
• Target creature you control gets +3/+3 until end of turn.
• Target creature you control fights target creature an opponent controls.
#208 Sam Guay
Catharsis
Creature — Elemental Incarnation
When this creature enters, if %W%W was spent to cast it, create two 1/1 green and white Kithkin creature tokens.
When this creature enters, if %R%R was spent to cast it, creatures you control get +1/+1 and gain haste until end of turn.
Evoke %WR%WR
#209 Alex Horley-Orlandelli3/4
Chaos Spewer
Creature — Goblin Warlock
When this creature enters, you may pay %2. If you don't, blight 2.
#210 Quintin Gleim5/4
Chitinous Graspling
Creature — Shapeshifter
Changeling
Reach
#211 Richard Kane Ferguson3/4
Deceit
Creature — Elemental Incarnation
When this creature enters, if %U%U was spent to cast it, return up to one other target nonland permanent to its owner's hand.
When this creature enters, if %B%B was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke %UB%UB
#212 Svetlin Velinov5/5
Deepchannel Duelist
Creature — Merfolk Soldier
At the beginning of your end step, untap target Merfolk you control.
Other Merfolk you control get +1/+1.
#213 Richard Kane Ferguson2/2
Deepway Navigator
Creature — Merfolk Wizard
Flash
When this creature enters, untap each other Merfolk you control.
As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.
#214 Jacob Walker2/2
Doran, Besieged by Time
Legendary Creature — Treefolk Druid
Each creature spell you cast with toughness greater than its power costs %1 less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
#215 Carl Critchlow0/5
Dream Harvest
Sorcery
Each opponent exiles cards from the top of their library until they have exiled cards with total mana value 5 or greater this way. Until end of turn, you may cast cards exiled this way without paying their mana costs.
#216 Ben Hill
Eclipsed Boggart
Creature — Goblin Scout
When this creature enters, look at the top four cards of your library. You may reveal a Goblin, Swamp, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#217 Tiffany Turrill2/3
Eclipsed Elf
Creature — Elf Scout
When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#218 Jason A. Engle3/2
Eclipsed Flamekin
Creature — Elemental Scout
When this creature enters, look at the top four cards of your library. You may reveal an Elemental, Island, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#219 Paolo Parente1/4
Eclipsed Kithkin
Creature — Kithkin Scout
When this creature enters, look at the top four cards of your library. You may reveal a Kithkin, Forest, or Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#220 Filip Burburan2/1
Eclipsed Merrow
Creature — Merfolk Scout
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#221 Chris Rahn2/3
Emptiness
Creature — Elemental Incarnation
When this creature enters, if %W%W was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield.
When this creature enters, if %B%B was spent to cast it, put three -1/-1 counters on up to one target creature.
Evoke %WB%WB
#222 Ryan Pancoast3/5
Feisty Spikeling
Creature — Shapeshifter
Changeling
During your turn, this creature has first strike.
#223 Tiffany Turrill2/1
Figure of Fable
Creature — Kithkin
%WG: This creature becomes a Kithkin Scout with base power and toughness 2/3.
%1%WG%WG: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5.
%3%WG%WG%WG: If this creature is a Soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.
#224 Omar Rayyan1/1
Flaring Cinder
Creature — Elemental Sorcerer
When this creature enters and whenever you cast a spell with mana value 4 or greater, you may discard a card. If you do, draw a card.
#225 Kai Carpenter3/2
Gangly Stompling
Creature — Shapeshifter
Changeling
Trample
#226 Scott Murphy4/2
Glister Bairn
Creature — Ouphe
Vivid — At the beginning of combat on your turn, another target creature you control gets +X/+X until end of turn, where X is the number of colors among permanents you control.
#227 Nils Hamm1/4
Grub's Command
Kindred Sorcery — Goblin
Choose two —
• Create a token that's a copy of target Goblin you control.
• Creatures target player controls get +1/+1 and gain haste until end of turn.
• Destroy target artifact or creature.
• Target player mills five cards, then puts each Goblin card milled this way into their hand.
#228 Iris Compiet
High Perfect Morcant
Legendary Creature — Elf Noble
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1.
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery.
#229 Victor Adame Minguez4/4
Hovel Hurler
Creature — Giant Warrior
This creature enters with two -1/-1 counters on it.
%WR%WR, Remove a counter from this creature: Another target creature you control gets +1/+0 and gains flying until end of turn. Activate only as a sorcery.
#230 Chris Seaman6/7
Kirol, Attentive First-Year
Legendary Creature — Vampire Cleric
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.
#231 Evyn Fong3/3
Lluwen, Imperfect Naturalist
Legendary Creature — Elf Druid
When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library.
%2%BG%BG%BG, %T, Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.
#232 Evyn Fong1/3
Maralen, Fae Ascendant
Legendary Creature — Elf Faerie Noble
Flying
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
#233 Steve Prescott4/5
Merrow Skyswimmer
Creature — Merfolk Soldier
Convoke
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
#234 Richard Kane Ferguson2/2
Mischievous Sneakling
Creature — Shapeshifter
Changeling
Flash
#235 Ron Spears2/2
Morcant's Loyalist
Creature — Elf Warrior
Other Elves you control get +1/+1.
When this creature dies, return another target Elf card from your graveyard to your hand.
#236 Evyn Fong3/2
Noggle Robber
Creature — Noggle Rogue
When this creature enters or dies, create a Treasure token.
#237 Steve Ellis3/3
Prideful Feastling
Creature — Shapeshifter
Changeling
Lifelink
#238 Raph Lomotan2/3
Raiding Schemes
Enchantment
Each noncreature spell you cast has conspire.
#239 Justin Gerard
Reaping Willow
Creature — Treefolk Cleric
Lifelink
This creature enters with two -1/-1 counters on it.
%1%WB, Remove two counters from this creature: Return target creature card with mana value 3 or less from your graveyard to the battlefield. Activate only as a sorcery.
#240 Igor Krstic3/6
Sanar, Innovative First-Year
Legendary Creature — Goblin Sorcerer
Vivid — At the beginning of your first main phase, reveal cards from the top of your library until you reveal X nonland cards, where X is the number of colors among permanents you control. For each of those colors, you may exile a card of that color from among the revealed cards. Then shuffle. You may cast the exiled cards this turn.
#241 Steven Belledin2/4
Shadow Urchin
Creature — Ouphe
Whenever this creature attacks, blight 1.
Whenever a creature you control with one or more counters on it dies, exile that many cards from the top of your library. Until your next end step, you may play those cards.
#242 Ron Spencer3/4
Stoic Grove-Guide
Creature — Elf Druid
%1%BG, Exile this card from your graveyard: Create a 2/2 black and green Elf creature token. Activate only as a sorcery.
#243 Tran Nguyen5/4
Sygg's Command
Kindred Sorcery — Merfolk
Choose two —
• Create a token that's a copy of target Merfolk you control.
• Creatures target player controls gain lifelink until end of turn.
• Target player draws a card.
• Tap target creature. Put a stun counter on it.
#244 Margaret Organ-Kean
Tam, Mindful First-Year
Legendary Creature — Gorgon Wizard
Each other creature you control has hexproof from each of its colors.
%T: Target creature you control becomes all colors until end of turn.
#245 Zoltan Boros2/2
Thoughtweft Lieutenant
Creature — Kithkin Soldier
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.
#246 Matt Stewart2/2
Trystan's Command
Kindred Sorcery — Elf
Choose two —
• Create a token that's a copy of target Elf you control.
• Return one or two target permanent cards from your graveyard to your hand.
• Destroy target creature or enchantment.
• Creatures target player controls get +3/+3 until end of turn. Untap them.
#247 Sam Guay
Twinflame Travelers
Creature — Elemental Sorcerer
Flying
If a triggered ability of another Elemental you control triggers, it triggers an additional time.
#248 Jeff Miracola3/3
Vibrance
Creature — Elemental Incarnation
When this creature enters, if %R%R was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if %G%G was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke %RG%RG
#249 Jakub Kasper4/4
Voracious Tome-Skimmer
Creature — Faerie Rogue
Flying
Whenever you cast a spell during an opponent's turn, you may pay 1 life. If you do, draw a card.
#250 Loïc Canavaggia2/3
Wary Farmer
Creature — Kithkin Citizen
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1.
#251 Ron Spears3/3
Wistfulness
Creature — Elemental Incarnation
When this creature enters, if %G%G was spent to cast it, exile target artifact or enchantment an opponent controls.
When this creature enters, if %U%U was spent to cast it, draw two cards, then discard a card.
Evoke %UG%UG
#252 Jesper Ejsing6/5
Chronicle of Victory
Legendary Artifact
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
#253 Aldo Dominguez
Dawn-Blessed Pennant
Artifact
As this artifact enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
Whenever a permanent you control of the chosen type enters, you gain 1 life.
%2, %T, Sacrifice this artifact: Return target card of the chosen type from your graveyard to your hand.
#254 Igor Krstic
Firdoch Core
Kindred Artifact — Shapeshifter
Changeling
%T: Add one mana of any color.
%4: This artifact becomes a 4/4 artifact creature until end of turn.
#255 Jason A. Engle
Foraging Wickermaw
Artifact Creature — Scarecrow
When this creature enters, surveil 1.
%1: Add one mana of any color. This creature becomes that color until end of turn. Activate only once each turn.
#256 Ron Spencer1/3
Gathering Stone
Artifact
As this artifact enters, choose a creature type.
Spells you cast of the chosen type cost %1 less to cast.
When this artifact enters and at the beginning of your upkeep, look at the top card of your library. If it's a card of the chosen type, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
#257 Paolo Parente
Mirrormind Crown
Artifact — Equipment
As long as this Equipment is attached to a creature, the first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of equipped creature.
Equip %2
#258 Dan Frazier
Puca's Eye
Artifact
When this artifact enters, draw a card, then choose a color. This artifact becomes the chosen color.
%3, %T: Draw a card. Activate only if there are five colors among permanents you control.
#259 Dan Frazier
Springleaf Drum *
Artifact
%T, Tap an untapped creature you control: Add one mana of any color.
#260 Cory Godbey
Stalactite Dagger
Artifact — Equipment
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling.
Equipped creature gets +1/+1 and is all creature types.
Equip %2
#261 Drew Tucker
Blood Crypt *
Land — Swamp Mountain

As this land enters, you may pay 2 life. If you don't, it enters tapped.
#262 Adam Paquette
Eclipsed Realms
Land
As this land enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
%T: Add %C.
%T: Add one mana of any color. Spend this mana only to cast a spell of the chosen type or activate an ability of a source of the chosen type.
#263 Alayna Danner
Evolving Wilds *
Land
%T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
#264 Alayna Danner
Hallowed Fountain *
Land — Plains Island

As this land enters, you may pay 2 life. If you don't, it enters tapped.
#265 Adam Paquette
Overgrown Tomb *
Land — Swamp Forest

As this land enters, you may pay 2 life. If you don't, it enters tapped.
#266 Adam Paquette
Steam Vents *
Land — Island Mountain

As this land enters, you may pay 2 life. If you don't, it enters tapped.
#267 Adam Paquette
Temple Garden *
Land — Forest Plains

As this land enters, you may pay 2 life. If you don't, it enters tapped.
#268 Adam Paquette
Plains *
Basic Land — Plains
#269 Zoltan Boros
Island *
Basic Land — Island
#270 Ron Spears
Swamp *
Basic Land — Swamp
#271 Jorge Jacinto
Mountain *
Basic Land — Mountain
#272 Raymond Bonilla
Forest *
Basic Land — Forest
#273 Jorge Jacinto
Plains *
Basic Land — Plains
#274 Justin Gerard
Island *
Basic Land — Island
#275 Annie Stegg
Swamp *
Basic Land — Swamp
#276 Raoul Vitale
Mountain *
Basic Land — Mountain
#277 Ralph Horsley
Forest *
Basic Land — Forest
#278 Jason Mowry
Plains *
Basic Land — Plains
#279 Justin Gerard
Island *
Basic Land — Island
#280 Annie Stegg
Swamp *
Basic Land — Swamp
#281 Raoul Vitale
Mountain *
Basic Land — Mountain
#282 Ralph Horsley
Forest *
Basic Land — Forest
#283 Jason Mowry
Ajani, Outland Chaperone *
Legendary Planeswalker — Ajani
+1
Create a 1/1 green and white Kithkin creature token.
-2
Ajani deals 4 damage to target tapped creature.
-8
Look at the top X cards of your library, where X is your life total. You may put any number of nonland permanent cards with mana value 3 or less from among them onto the battlefield. Then shuffle.
#284 Greg Staples3
Brigid, Clachan's Heart *
Legendary Creature — Kithkin Warrior
Whenever this creature enters or transforms into Brigid, Clachan's Heart, create a 1/1 green and white Kithkin creature token.
At the beginning of your first main phase, you may pay %G. If you do, transform Brigid.
#285 Jesper Ejsing3/2
Brigid, Doun's Mind
Legendary Creature — Kithkin Soldier
%T: Add X %G or X %W, where X is the number of other creatures you control.
At the beginning of your first main phase, you may pay %W. If you do, transform Brigid.
Jesper Ejsing3/2
Eirdu, Carrier of Dawn *
Legendary Creature — Elemental God
Flying, lifelink
Creature spells you cast have convoke.
At the beginning of your first main phase, you may pay %B. If you do, transform Eirdu.
#286 Omar Rayyan5/5
Isilu, Carrier of Twilight
Legendary Creature — Elemental God
Flying, lifelink
Each other nontoken creature you control has persist.
At the beginning of your first main phase, you may pay %W. If you do, transform Isilu.
Omar Rayyan5/5
Oko, Lorwyn Liege *
Legendary Planeswalker — Oko
At the beginning of your first main phase, you may pay %G. If you do, transform Oko.
+2
Up to one target creature gains all creature types. (This effect doesn't end.)
+1
Target creature gets -2/-0 until your next turn.
#287 Steve Prescott3
Oko, Shadowmoor Scion
Legendary Planeswalker — Oko
At the beginning of your first main phase, you may pay %U. If you do, transform Oko.
-1: Mill three cards. You may put a permanent card from among them into your hand.
-3: Create two 3/3 green Elk creature tokens.
-6: Choose a creature type. You get an emblem with "Creatures you control of the chosen type get +3/+3 and have vigilance and hexproof."
Steve Prescott0
Sygg, Wanderwine Wisdom *
Legendary Creature — Merfolk Wizard
Sygg can't be blocked.
Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn.
At the beginning of your first main phase, you may pay %W. If you do, transform Sygg.
#288 Warren Mahy2/2
Sygg, Wanderbrine Shield
Legendary Creature — Merfolk Rogue
Sygg can't be blocked.
Whenever this creature transforms into Sygg, Wanderbrine Shield, target gains protection from each color until your next turn.
At the beginning of your first main phase, you may pay %U. If you do, transform Sygg.
Warren Mahy2/2
Grub, Storied Matriarch *
Legendary Creature — Goblin Warlock
Menace
Whenever this creature enters or transforms into Grub, Storied Matriarch, return up to one target Goblin card from your graveyard to your hand.
At the beginning of your first main phase, you may pay %R. If you do, transform Grub.
#289 Zoltan Boros2/1
Grub, Notorious Auntie
Legendary Creature — Goblin Warrior
Menace
Whenever Grub attacks, you may blight 1. If you do, create a tapped and attacking token that's a copy of the blighted creature, except it has "At the beginning of the end step, sacrifice this token."
At the beginning of your first main phase, you may pay %B. If you do, transform Grub.
Zoltan Boros2/1
Ashling, Rekindled *
Legendary Creature — Elemental Sorcerer
Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card.
At the beginning of your first main phase, you may pay %U. If you do, transform Ashling.
#290 Chuck Lukacs1/3
Ashling, Rimebound
Legendary Creature — Elemental Wizard
Whenever this creature transforms into Ashling, Rimebound and at the beginning of your first main phase, add two mana of any one color. Spend this mana only to cast spells with mana value 4 or greater.
At the beginning of your first main phase, you may pay %R. If you do, transform Ashling.
Chuck Lukacs1/3
Trystan, Callous Cultivator *
Legendary Creature — Elf Druid
Deathtouch
Whenever this creature enters or transforms into Trystan, Callous Cultivator, mill three cards. Then if there is an Elf card in your graveyard, you gain 2 life.
At the beginning of your first main phase, you may pay %B. If you do, transform Trystan.
#291 Larry MacDougall3/4
Trystan, Penitent Culler
Legendary Creature — Elf Warlock
Deathtouch
Whenever this creature transforms into Trystan, Penitent Culler, mill three cards, then you may exile an Elf card from your graveyard. If you do, each opponent loses 2 life.
At the beginning of your first main phase, you may pay %G. If you do, transform Trystan.
Larry MacDougall3/4
Catharsis *
Creature — Elemental Incarnation
When this creature enters, if %W%W was spent to cast it, create two 1/1 green and white Kithkin creature tokens.
When this creature enters, if %R%R was spent to cast it, creatures you control get +1/+1 and gain haste until end of turn.
Evoke %WR%WR
#292 Wayne Reynolds3/4
Deceit *
Creature — Elemental Incarnation
When this creature enters, if %U%U was spent to cast it, return up to one other target nonland permanent to its owner's hand.
When this creature enters, if %B%B was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke %UB%UB
#293 Kev Walker5/5
Emptiness *
Creature — Elemental Incarnation
When this creature enters, if %W%W was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield.
When this creature enters, if %B%B was spent to cast it, put three -1/-1 counters on up to one target creature.
Evoke %WB%WB
#294 Jeff Miracola3/5
Vibrance *
Creature — Elemental Incarnation
When this creature enters, if %R%R was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if %G%G was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke %RG%RG
#295 Mark Zug4/4
Wistfulness *
Creature — Elemental Incarnation
When this creature enters, if %G%G was spent to cast it, exile target artifact or enchantment an opponent controls.
When this creature enters, if %U%U was spent to cast it, draw two cards, then discard a card.
Evoke %UG%UG
#296 Paolo Parente6/5
Adept Watershaper *
Creature — Merfolk Cleric
Other tapped creatures you control have indestructible.
#297 Julie Benbassat3/4
Curious Colossus *
Creature — Giant Warrior
When this creature enters, each creature target opponent controls loses all abilities, becomes a Coward in addition to its other types, and has base power and toughness 1/1.
#298 Hayden Goodman7/7
Kinbinding *
Enchantment
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
#299 Yas Imamura
Kinscaer Sentry *
Creature — Kithkin Soldier
First strike, lifelink
Whenever this creature attacks, you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is the number of attacking creatures you control.
#300 Felicita Sala2/2
Morningtide's Light *
Sorcery
Exile any number of target creatures. At the beginning of the next end step, return those cards to the battlefield tapped under their owners' control.
Until your next turn, prevent all damage that would be dealt to you.
Exile Morningtide's Light.
#301 adelinaillustration
Slumbering Walker *
Creature — Giant Warrior
This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
#302 Rebecca Green4/7
Disruptor of Currents *
Creature — Merfolk Wizard
Flash
Convoke
When this creature enters, return up to one other target nonland permanent to its owner's hand.
#303 Julie Benbassat3/3
Flitterwing Nuisance *
Creature — Faerie Rogue
Flying
This creature enters with a -1/-1 counter on it.
%2%U, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card.
#304 Serena Malyon2/2
Glen Elendra Guardian *
Creature — Faerie Wizard
Flash
Flying
This creature enters with a -1/-1 counter on it.
%1%U, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
#305 Danny Schwartz3/4
Glen Elendra's Answer *
Instant
This spell can't be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way.
#306 Matthew Forsythe
Loch Mare *
Creature — Horse Serpent
This creature enters with three -1/-1 counters on it.
%1%U, Remove a counter from this creature: Draw a card.
%2%U, Remove two counters from this creature: Tap target creature. Put a stun counter on it.
#307 Isabella Mazzanti4/5
Mirrorform *
Instant
Each nonland permanent you control becomes a copy of target non-Aura permanent.
#308 Felicita Sala
Sunderflock *
Creature — Elemental
This spell costs %X less to cast, where X is the greatest mana value among Elementals you control.
Flying
When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.
#309 Danny Schwartz5/5
Bitterbloom Bearer *
Creature — Faerie Rogue
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
#310 Taryn Knight1/1
Dawnhand Dissident *
Creature — Elf Warlock
%T, Blight 1: Surveil 1.
%T, Blight 2: Exile target card from a graveyard.
During your turn, you may cast creature spells from among cards you own exiled with this creature by removing three counters from among creatures you control in addition to paying their other costs.
#311 Lauren Degraaf1/2
Gloom Ripper *
Creature — Elf Assassin
When this creature enters, target creature you control gets +X/+0 until end of turn and up to one target creature an opponent controls gets -0/-X until end of turn, where X is the number of Elves you control plus the number of Elf cards in your graveyard.
#312 Isabella Mazzanti4/4
Moonshadow *
Creature — Elemental
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
#313 Julie Benbassat7/7
Taster of Wares *
Creature — Goblin Warlock
When this creature enters, target opponent reveals X cards from their hand, where X is the number of Goblins you control. You choose one of those cards. That player exiles it. If an instant or sorcery card is exiled this way, you may cast it for as long as you control this creature, and mana of any type can be spent to cast that spell.
#314 Felicita Sala3/2
Twilight Diviner *
Creature — Elf Cleric
When this creature enters, surveil 2.
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
#315 Isabella Mazzanti3/3
Goliath Daydreamer *
Creature — Giant Wizard
Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves.
Whenever this creature attacks, you may cast a spell from among cards you own in exile with dream counters on them without paying its mana cost.
#316 Vanessa Gillings4/4
Hexing Squelcher *
Creature — Goblin Sorcerer
This spell can't be countered.
Ward Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward Pay 2 life."
#317 Matthew Forsythe2/2
Lavaleaper *
Creature — Elemental
All creatures have haste.
Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
#318 Matthew Forsythe4/4
Meek Attack *
Enchantment
%1%R: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
#319 Matt Rockefeller
Scuzzback Scrounger *
Creature — Goblin Warrior
At the beginning of your first main phase, you may blight 1. If you do, create a Treasure token.
#320 Matthew Forsythe3/2
Soul Immolation *
Sorcery
As an additional cost to cast this spell, blight X. X can't be greater than the greatest toughness among creatures you control.
Soul Immolation deals X damage to each opponent and each creature they control.
#321 Serena Malyon
Spinerock Tyrant *
Creature — Dragon
Flying
Wither
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
#322 Danny Schwartz6/6
Aurora Awakener *
Creature — Giant Druid
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
#323 Matthew Forsythe7/7
Bloom Tender *
Creature — Elf Druid
Vivid%T: For each color among permanents you control, add one mana of that color.
#324 Danny Schwartz1/1
Bristlebane Battler *
Creature — Kithkin Soldier
Trample, ward %2
This creature enters with five -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
#325 Matt Rockefeller6/6
Celestial Reunion *
Sorcery
As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
#326 Serena Malyon
Mutable Explorer *
Creature — Shapeshifter
Changeling
When this creature enters, create a tapped Mutavault token. (It's a land with "%T: Add %C" and "%1: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")
#327 Felicita Sala1/1
Sapling Nursery *
Enchantment
Affinity for Forests.
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
%1%G, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
#328 Julie Benbassat
Spry and Mighty *
Sorcery
Choose two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures' powers.
#329 Matthew Forsythe
Ashling's Command *
Kindred Instant — Elemental
Choose two —
• Create a token that's a copy of target Elemental you control.
• Target player draws two cards.
• Ashling's Command deals 2 damage to each creature target player controls.
• Target player creates two Treasure tokens.
#330 adelinaillustration
Boggart Cursecrafter *
Creature — Goblin Warlock
Deathtouch
Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.
#331 Heikala2/3
Brigid's Command *
Kindred Sorcery — Kithkin
Choose two —
• Create a token that's a copy of target Kithkin you control.
• Target player creates a 1/1 green and white Kithkin creature token.
• Target creature you control gets +3/+3 until end of turn.
• Target creature you control fights target creature an opponent controls.
#332 Rebecca Green
Deepchannel Duelist *
Creature — Merfolk Soldier
At the beginning of your end step, untap target Merfolk you control.
Other Merfolk you control get +1/+1.
#333 Lauren Degraaf2/2
Doran, Besieged by Time *
Legendary Creature — Treefolk Druid
Each creature spell you cast with toughness greater than its power costs %1 less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
#334 Serena Malyon0/5
Eclipsed Boggart *
Creature — Goblin Scout
When this creature enters, look at the top four cards of your library. You may reveal a Goblin, Swamp, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#335 Yas Imamura2/3
Eclipsed Elf *
Creature — Elf Scout
When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#336 Heikala3/2
Eclipsed Flamekin *
Creature — Elemental Scout
When this creature enters, look at the top four cards of your library. You may reveal an Elemental, Island, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#337 Vanessa Gillings1/4
Eclipsed Kithkin *
Creature — Kithkin Scout
When this creature enters, look at the top four cards of your library. You may reveal a Kithkin, Forest, or Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#338 Yas Imamura2/1
Eclipsed Merrow *
Creature — Merfolk Scout
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#339 Felicita Sala2/3
Grub's Command *
Kindred Sorcery — Goblin
Choose two —
• Create a token that's a copy of target Goblin you control.
• Creatures target player controls get +1/+1 and gain haste until end of turn.
• Destroy target artifact or creature.
• Target player mills five cards, then puts each Goblin card milled this way into their hand.
#340 Phoebe Wahl
Morcant's Loyalist *
Creature — Elf Warrior
Other Elves you control get +1/+1.
When this creature dies, return another target Elf card from your graveyard to your hand.
#341 Yas Imamura3/2
Sygg's Command *
Kindred Sorcery — Merfolk
Choose two —
• Create a token that's a copy of target Merfolk you control.
• Creatures target player controls gain lifelink until end of turn.
• Target player draws a card.
• Tap target creature. Put a stun counter on it.
#342 Felicita Sala
Thoughtweft Lieutenant *
Creature — Kithkin Soldier
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.
#343 Vanessa Gillings2/2
Trystan's Command *
Kindred Sorcery — Elf
Choose two —
• Create a token that's a copy of target Elf you control.
• Return one or two target permanent cards from your graveyard to your hand.
• Destroy target creature or enchantment.
• Creatures target player controls get +3/+3 until end of turn. Untap them.
#344 Yas Imamura
Twinflame Travelers *
Creature — Elemental Sorcerer
Flying
If a triggered ability of another Elemental you control triggers, it triggers an additional time.
#345 adelinaillustration3/3
Chronicle of Victory *
Legendary Artifact
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
#346 adelinaillustration
Hallowed Fountain *
Land — Plains Island

As this land enters, you may pay 2 life. If you don't, it enters tapped.
#347 Justin Gerard
Hallowed Fountain
Land — Plains Island

As this land enters, you may pay 2 life. If you don't, it enters tapped.
Justin Gerard
Steam Vents *
Land — Island Mountain

As this land enters, you may pay 2 life. If you don't, it enters tapped.
#348 Raoul Vitale
Steam Vents
Land — Island Mountain

As this land enters, you may pay 2 life. If you don't, it enters tapped.
Raoul Vitale
Blood Crypt *
Land — Swamp Mountain

As this land enters, you may pay 2 life. If you don't, it enters tapped.
#349 Valera Lutfullina
Blood Crypt
Land — Swamp Mountain

As this land enters, you may pay 2 life. If you don't, it enters tapped.
Valera Lutfullina
Overgrown Tomb *
Land — Swamp Forest

As this land enters, you may pay 2 life. If you don't, it enters tapped.
#350 Matt Stewart
Overgrown Tomb
Land — Swamp Forest

As this land enters, you may pay 2 life. If you don't, it enters tapped.
Matt Stewart
Temple Garden *
Land — Forest Plains

As this land enters, you may pay 2 life. If you don't, it enters tapped.
#351 Annie Stegg
Temple Garden
Land — Forest Plains

As this land enters, you may pay 2 life. If you don't, it enters tapped.
Annie Stegg
Bitterbloom Bearer *
Creature — Faerie Rogue
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
#352 Rebecca Guay1/1
Champion of the Clachan
Creature — Kithkin Knight
Flash
As an additional cost to cast this spell, behold a Kithkin and exile it.
Other Kithkin you control get +1/+1.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
#353 Edgar Sánchez Hidalgo4/5
Rhys, the Evermore
Legendary Creature — Elf Warrior
Flash
When Rhys enters, another target creature you control gains persist until end of turn.
%W, %T: Remove any number of counters from target creature you control. Activate only as a sorcery.
#354 Kai Carpenter2/2
Winnowing
Sorcery
Convoke
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
#355 David Palumbo
Champions of the Shoal
Creature — Merfolk Soldier
As an additional cost to cast this spell, behold a Merfolk and exile it.
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
#356 Daniel Zrom4/6
Harmonized Crescendo
Instant
Convoke
Choose a creature type. Draw a card for each permanent you control of that type.
#357 Tyler Walpole
Rimefire Torque
Artifact
As this artifact enters, choose a creature type.
Whenever a permanent you control of the chosen type enters, put a charge counter on this artifact.
%T, Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
#358 Jorge Jacinto
Bloodline Bidding
Sorcery
Convoke
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
#359 Drew Baker
Champion of the Weird
Creature — Goblin Berserker
As an additional cost to cast this spell, behold a Goblin and exile it.
Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
#360 Lucas Graciano5/5
Mornsong Aria
Legendary Enchantment
Players can't draw cards or gain life.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
#361 Scott M. Fischer
Champion of the Path
Creature — Elemental Sorcerer
As an additional cost to cast this spell, behold an Elemental and exile it.
Whenever another Elemental you control enters, it deals damage equal to its power to each opponent.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
#362 Tyler Walpole7/3
Collective Inferno
Enchantment
Convoke
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
#363 Jason A. Engle
End-Blaze Epiphany
Instant
End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.
#364 Tyler Walpole
Champions of the Perfect
Creature — Elf Warrior
As an additional cost to cast this spell, behold an Elf and exile it.
Whenever you cast a creature spell, draw a card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
#365 Chris Rahn6/6
Formidable Speaker
Creature — Elf Druid
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
%1, %T: Untap another target permanent.
#366 Aurore Folny2/4
Selfless Safewright
Creature — Elf Warrior
Flash, convoke
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
#367 Quintin Gleim4/2
Abigale, Eloquent First-Year
Legendary Creature — Bird Bard
Flying, first strike, lifelink
When Abigale enters, up to one other target creature loses all abilities. Put a flying counter, a first strike counter, and a lifelink counter on that creature.
#368 Mark Zug1/1
Bre of Clan Stoutarm
Legendary Creature — Giant Warrior
%1%W, %T: Another target creature you control gains flying and lifelink until end of turn.
At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.
#369 Jesper Ejsing4/4
Deepway Navigator
Creature — Merfolk Wizard
Flash
When this creature enters, untap each other Merfolk you control.
As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.
#370 Jacob Walker2/2
Dream Harvest
Sorcery
Each opponent exiles cards from the top of their library until they have exiled cards with total mana value 5 or greater this way. Until end of turn, you may cast cards exiled this way without paying their mana costs.
#371 Ben Hill
Figure of Fable
Creature — Kithkin
%WG: This creature becomes a Kithkin Scout with base power and toughness 2/3.
%1%WG%WG: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5.
%3%WG%WG%WG: If this creature is a Soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.
#372 Omar Rayyan1/1
High Perfect Morcant
Legendary Creature — Elf Noble
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1.
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery.
#373 Victor Adame Minguez4/4
Kirol, Attentive First-Year
Legendary Creature — Vampire Cleric
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.
#374 Evyn Fong3/3
Lluwen, Imperfect Naturalist
Legendary Creature — Elf Druid
When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library.
%2%BG%BG%BG, %T, Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.
#375 Evyn Fong1/3
Maralen, Fae Ascendant
Legendary Creature — Elf Faerie Noble
Flying
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
#376 Steve Prescott4/5
Raiding Schemes
Enchantment
Each noncreature spell you cast has conspire.
#377 Justin Gerard
Sanar, Innovative First-Year
Legendary Creature — Goblin Sorcerer
Vivid — At the beginning of your first main phase, reveal cards from the top of your library until you reveal X nonland cards, where X is the number of colors among permanents you control. For each of those colors, you may exile a card of that color from among the revealed cards. Then shuffle. You may cast the exiled cards this turn.
#378 Steven Belledin2/4
Shadow Urchin
Creature — Ouphe
Whenever this creature attacks, blight 1.
Whenever a creature you control with one or more counters on it dies, exile that many cards from the top of your library. Until your next end step, you may play those cards.
#379 Ron Spencer3/4
Tam, Mindful First-Year
Legendary Creature — Gorgon Wizard
Each other creature you control has hexproof from each of its colors.
%T: Target creature you control becomes all colors until end of turn.
#380 Zoltan Boros2/2
Mirrormind Crown
Artifact — Equipment
As long as this Equipment is attached to a creature, the first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of equipped creature.
Equip %2
#381 Dan Frazier
Winnowing *
Sorcery
Convoke
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
#382 Yukoring
Glen Elendra Guardian *
Creature — Faerie Wizard
Flash
Flying
This creature enters with a -1/-1 counter on it.
%1%U, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
#383 NgN3/4
Harmonized Crescendo *
Instant
Convoke
Choose a creature type. Draw a card for each permanent you control of that type.
#384 konomura
Bloodline Bidding *
Sorcery
Convoke
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
#385 morizo
Moonshadow *
Creature — Elemental
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
#386 mizugoromaru7/7
Collective Inferno *
Enchantment
Convoke
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
#387 YUE
Meek Attack *
Enchantment
%1%R: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
#388 Yoshioka
Spinerock Tyrant *
Creature — Dragon
Flying
Wither
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
#389 D-Suzuki6/6
Bloom Tender *
Creature — Elf Druid
Vivid%T: For each color among permanents you control, add one mana of that color.
#390 Yuyuharu1/1
Selfless Safewright *
Creature — Elf Warrior
Flash, convoke
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
#391 Karuta Shiki4/2
Winnowing
Sorcery
Convoke
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
#392 Yukoring
Glen Elendra Guardian
Creature — Faerie Wizard
Flash
Flying
This creature enters with a -1/-1 counter on it.
%1%U, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
#393 NgN3/4
Harmonized Crescendo
Instant
Convoke
Choose a creature type. Draw a card for each permanent you control of that type.
#394 konomura
Bloodline Bidding
Sorcery
Convoke
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
#395 morizo
Moonshadow
Creature — Elemental
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
#396 mizugoromaru7/7
Collective Inferno
Enchantment
Convoke
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
#397 YUE
Meek Attack
Enchantment
%1%R: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
#398 Yoshioka
Spinerock Tyrant
Creature — Dragon
Flying
Wither
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
#399 D-Suzuki6/6
Bloom Tender
Creature — Elf Druid
Vivid%T: For each color among permanents you control, add one mana of that color.
#400 Yuyuharu1/1
Selfless Safewright
Creature — Elf Warrior
Flash, convoke
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
#401 Karuta Shiki4/2
Personify
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling.
#402 Slawomir Maniak
Silvergill Mentor *
Creature — Merfolk Wizard
As an additional cost to cast this spell, behold a Merfolk or pay %2.
When this creature enters, create a 1/1 white and blue Merfolk creature token.
#403 Iris Compiet2/1
Iron-Shield Elf
Creature — Elf Warrior
Discard a card: This creature gains indestructible until end of turn. Tap it.
#404 Adrián Rodríguez Pérez3/1
Sear
Instant
Sear deals 4 damage to target creature or planeswalker.
#405 Lars Grant-West
Virulent Emissary
Creature — Elf Assassin
Deathtouch
Whenever another creature you control enters, you gain 1 life.
#406 Tiffany Turrill1/1
Kinbinding *
Enchantment
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
#407 Heather Hudson
Harmonized Crescendo *
Instant
Convoke
Choose a creature type. Draw a card for each permanent you control of that type.
#408 Jeff Miracola
Shapeshifter Token *
Creature — Shapeshifter
Changeling
Jeff Miracola1/1
Elk *
Creature — Elk
Sam Guay3/3
Treefolk
Creature — Treefolk
Reach
Jeff Laubenstein3/4
Elf
Creature — Elf
Pete Venters2/2
Faerie
Creature — Faerie
Flying
Iris Compiet1/1
Goblin
Creature — Goblin
Larry MacDougall1/1
Kithkin
Creature — Kithkin
Jeff Laubenstein1/1
Merfolk
Creature — Merfolk
Julia Griffin1/1
Worm *
Creature — Worm
Edgar Sánchez Hidalgo1/1
Treasure *
Artifact — Treasure
%T, Sacrifice this artifact: Add one mana of any color.
Jeff Miracola
Mutavault Token
Land
%T: Add %C.
%1: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Mark Poole
Emblem Oko, Shadowmoor Scion
Emblem
Creatures you control of the chosen type get +3/+3 and have vigilance and hexproof.
Kai Carpenter
Punch-out counters *
Gaboleps
Punch-out counters
Gaboleps